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Fomorian Bullfrog Warriors

Fomorian Bullfrog Warriors .stl files available from creaturefeatures.ca. Designed to be compatible with all fantasy wargames, these are the heavy hitter Fomorian bullfrog warriors of the army, with regular warriors coming soon! Designed for 30mm bases, but can be resized to any scale.These are fun to paint, please leave a comment for rules how to …

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Chorf Bull Centaurs

There are some amazing chorf (chaos dwarf) miniatures. Angry little guys with HUGE hats, monstrous bull centaurs and sneaky hobgoblins.I had a large force of the pewter miniatures in the early 90’s that I remember fondly, though I never remember actually winning a game with them.I don’t recall ever finishing painting the army, which I …

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Minoan

The Minoans have undergone some work, filling the miniature range to 6 total.These are Scottish minotaurs of the clan McFeck. I dare anyone to paint the tartan! I added more detail, trying to give the minis a sense of dynamic movement.A unit in old werld defaults to three minis, but I wanted to allow choice …

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Peacekeeper Automaton

Protest!Peacekeeper Automaton for Protest! a tabletop wargame played solo, two, three or four players.Downloadable 3d print models. You control a gang of citizens of 22nd century future city that protest against whatever your gang dislikes the most.These protests are often violent masking a plan to loot stores and government facilities.As a single player you control …

Ganymede

Scrap Collecting Skirmish Tabletop Game Mule Development. After seeing some STUNNING 3d print .stl files solwyte and seeing many free wargame rulesets turnip28, I am going to try to create a skirmish wargame myself. The idea is sci-fi scrap collecting on Ganymede, one of Jupiter’s moons.I quickly designed a scrap collector mech (called a mule) …

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Turnip28

There are a few parts I really like about Turnip28 MyMiniFactory Here are the first few images of my warband.I get that the idea is VERY dirty, and these are only KINDA dirty. I’m not sure if I will change that. Maybe these guys are the high elves of Swill. Gluing tufts of grass to …

Creature Updates

Major updates to this guy. I was having issues with the displacement around the eyes and the mouth. There were problem tiny polygons in these areas that were going crazy on certain morphs. The real problem was finding which morph caused them, as I have about 8 maps there that are animating ina and out …

Face Study in 3d

Old Project Reboot

So after looking over the work I did for the 2009 Don Quixote CGTALK myths and legends competition, I decided to update the zBrush sculpt for DonQ himself. I’d like to have time to be able to develop this further, The Steampunk penny farthing was a whole lot of fun to model, and is 80% …

Old Work

Thought I would share a couple screenshots of old WIP projects I worked on. As you may have guessed its very much a Work in Progress. It all started out as a joint venture for a CGTALK competition that I worked for months on with a  guy that pleaded for weeks for me to help …

First post, first creature

Once I got over the initial learning curve, the idea of adding ‘traits’ to motion curves of morph maps seemed to sit well in my head, and after reading the docs Kinect SDK:-http://msdn.microsoft.com/en-us/library/jj130970.aspx (ESPECIALLY the explanation of the animation units AU at the bottom of the page) I realized that the Kinect capture part of Nevron is basically a wrapper around the common outputs of the Kinect SDK.